Well, I was following some example by an agency called shotopop in computer arts today (let’s say, around 50% of the time) to acquaint myself with photoshop (that’s the goal).
About 2 hours or so after the lunch break, I finished the exercise.
My conclusion is that to them, it seems that the blurness is the very important key to a fine work.
How impressive.
Nevertheless, on their website, there are some nice work.
The sample I picked called "warp tool and texture experiment".
To be honestly, what have I learned from that?"Get things blur, they'll be fine."
Whatever.
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