jeudi 26 mai 2011

computer arts and shotopop

Well, I was following some example by an agency called shotopop in computer arts today (let’s say, around 50% of the time) to acquaint myself with photoshop (that’s the goal).

About 2 hours or so after the lunch break, I finished the exercise.

My conclusion is that to them, it seems that the blurness is the very important key to a fine work.

How impressive.


Nevertheless, on their website, there are some nice work.

The sample I picked called "warp tool and texture experiment".
To be honestly, what have I learned from that?
"Get things blur, they'll be fine."



Whatever.








 

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